Model 2 Emulator Mac

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Model 2 Emulator SEGAアーケード・ゲーム基板 Model2 唯一対応Emulatorです。 対応OS: Windows / Linux / Mac (64bit-OS / Window7動作未確認). Best Mac emulators guide: Emulate Mac OS 9 with SheepShaver. Should you want to delve into the Apple period between the Macintosh Plus and OS X, SheepShaver will emulate Mac OS 7.5.2 through 9.0.4.

Choisissez votre affichage :
Nom Taille
Behind Enemy Lines Daytona USA Daytona USA '93 Edition Daytona USA (Saturn Ads) Daytona USA Special Edition Daytona USA Turbo Daytona USA Turbo (Rev A) Daytona USA: GTX2004 Daytona USA: To The Maxx Dead or Alive (Model 2A) Dead or Alive (Model 2B) Desert Tank Dynamite Baseball 97 (Rev A) Dynamite Cop (Model 2A) Dynamite Cop (Model 2B) Dynamite Cop (Model 2C) Dynamite Deka 2 (Model 2A) Dynamite Deka 2 (Model 2B) Fighting Vipers Gunblade NY House of the Dead Indianapolis 500 (Rev A, Deluxe) Indianapolis 500 (Rev A, Twin, Newer rev) Indianapolis 500 (Rev A, Twin, Older rev) Last Bronx (Export, Rev A) Last Bronx (Jap, Rev A) Last Bronx (USA, Rev A) ManxTT Superbike (Rev C, Twin) ManxTT Superbike (Rev D, Deluxe) Motor Raid Over Rev Over Rev (Model 2B) Pilot Kids (Model 2A) Pilot Kids (Model 2B) Rail Chase 2 Sega Rally Championship Sega Rally Championship (Rev B) Sega Rally Pro Drivin Sega Ski Super G Sega Touring Car Championship Sega Touring Car Championship (Rev A) Sega Touring Car Championship (Rev B) Sega Water Ski Sky Target Sonic Championship Sonic The Fighters Super GT 24h Top Skater Top Skater (Jap) Top Skater (USA) Virtua Cop Virtua Cop (Rev A) Virtua Cop 2 Virtua Fighter 2 Virtua Fighter 2 (Rev A) Virtua Fighter 2 (Rev B) Virtua Fighter 2.1 Virtua Striker Virtua Striker (Rev A) Virtual On Cybertroopers (Japan) Virtual On Cybertroopers (US) Wave Runner Zero Gunner (Jap, Model 2A) Zero Gunner (Jap, Model 2B) Zero Gunner (Model 2A) Zero Gunner (Model 2B)

Model 3 first made its debut in 1996 with Virtua Fighter 3 and Scud Race, and for the subsequent two years boasted the most powerful 3D hardware of any gaming platform. Developed by Real3D, then a Lockheed Martin company, and with a heritage rooted in advanced flight simulator technology, Model 3 featured capabilities that would not appear on PCs for several years. Using an on-board scene graph and geometry processor, it could store, transform, light, and rasterize tens of thousands of polygons per frame at a fluid 60 frames per second.

The aim of the Supermodel project is to develop an emulator that is both accurate and playable. As with virtually all arcade hardware, no public documentation for the Model 3 platform exists. What is known so far has been painstakingly reverse engineered from scratch. There is still plenty left to figure out and the emphasis at this early phase of development is toward accuracy rather than speed and usability.

Clockwise from top-left: Virtua Fighter 3, Scud Race, Star Wars Trilogy, and Daytona USA 2 Power Edition.

Presently, Supermodel is in a very early 'alpha' stage of development, meaning it lacks many planned features. It does not yet have a user-friendly graphical interface, game compatibility remains low, and all CPUs are emulated using straightforward (and slow) interpretation rather than fast just-in-time translation. Carefully reading the documentation and Help pages is highly advised. Nobody said making it to the catwalk was going to be easy!

Below is a matrix of all Model 3 games and their compatibility status. In order to use Supermodel, you must possess ROM images of Model 3 games.


Mac
TitleGraphicsSoundPlayable?
Daytona USA 2 Battle on the EdgeMostly good, isolated problems.Yes.Yes.
Daytona USA 2 Power EditionMostly good, isolated problems.Yes.Yes.
Dirt DevilsShading problems, encrypted 2D graphics.Yes.Yes.
Emergency Call AmbulanceSevere geometry problems.Yes.No.
Fighting Vipers 2Good.Yes.Yes.
Get BassN/A (does not boot).N/ANo.
Harley Davidson & L.A. RidersSevere geometry problems.Yes.No.
L.A. MachinegunsSevere shading problems.Yes.No.
Le Mans 24Some texture and fog problems.Yes.Yes.
Magical Truck AdventureN/A (does not boot).N/ANo.
Scud RaceGood.Yes.Yes.
Scud Race PlusGood.Yes.Yes.
Sega Bass FishingMostly good.Yes.No.
Sega Rally 2Numerous geometry glitches.Yes.Yes.
Ski ChampSevere geometry problems.Yes.No.
SpikeoutTexture problems.Yes.Yes.
Spikeout Final EditionTexture problems.Yes.Yes.
Star Wars TrilogyMostly good with some problems.Yes.Yes.
The Lost WorldSome texture and fog problems.Yes.Yes.
The Ocean HunterSevere geometry problems.Yes.No.
Virtua Fighter 3Numerous texture and geometry problems.Yes.Yes.
Virtua Fighter 3 Team BattleSame as above, slow game play.Yes.Yes.
Virtua Striker 2Mostly good, some texture problems.Yes.Yes.
Virtua Striker 2 '98Mostly good, some texture problems.Yes.Yes.
Virtua Striker 2 '99Mostly good, some texture problems.Yes.No.
Virtua Striker 2 '99.1Mostly good, some texture problems.Yes.No.
Virtual On Oratorio TangramEncrypted 2D graphics.Yes.Yes.

Supermodel was written by Bart Trzynadlowski and Nik Henson. It is based on the findings of the original Supermodel effort by Ville Linde, Stefano Teso, and Bart from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by ElSemi. Development began in January 2011.

Supermodel incorporates code from the following projects:

  • GLEW: The OpenGL Extension Wrangler Library, for managing OpenGL 2.x support.
  • zlib, for ZIP file support.
  • Musashi by Karl Stenerud, a Motorola 68K emulator.
  • YAZE-AG: Yet Another Z80 Emulator by Andreas Gerlich, for its Z80 emulator by Frank D. Cringle.
  • Amp by Tomislav Uzalec, for decoding MPEG Layer 2 audio.

Numerous people contributed their precious time and energy to this project and without them, it would not have been possible. In no particular order, we would like to thank:

Model 2 Emulator Android

  • Ville Linde, original Supermodel team member and MAMEDev extraordinaire
  • Stefano Teso, original Supermodel team member
  • ElSemi, for donating his SCSP emulator and all sorts of technical information and insight
  • R. Belmont, for contributing MPEG board code and the Mac OS X port
  • Naibo Zhang, for his work on Model 3 graphics
  • Andrew Lewis, for drive board ROM dumps and all around helpfulness
  • krom, for adding in all the remaining ROM sets
  • The Guru, for his efforts in dumping Model 3 ROM sets
  • Abelardo Vidal Martos, for providing extremely useful video and audio recordings of actual Model 3 games
  • Andrew Gardner, for fruitful discussion
  • Chad Reker, Alex Corrigan, pcvideogamer, and Groni, for being especially thorough play-testers
  • Charles MacDonald, for his helpful description of the System 24 tile generator
  • And, of course, Bart's sister, Nicole, for helping with the web site!

Model 2 Emulator Crash

Hosting for this site has been generously donated by Jeremy Rhoten of EmuMovies. Check them out! I sincerely hope I did not forget anyone!

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